Weapon |
Damage |
Cooldown |
Effects |
Primary Damage Type |
Secondary Damage Type |
Barrage Darts |
120 |
18 |
Quickly shoots 6 darts that move straight in the direction of the cursor and deal 20 damage each.
Darts start behind the character
|
Physical |
|
Molten Darts |
50 |
18 |
Shoots a fire bolt in the direction of the cursor.
Will break enemies out of guard.
|
Physical |
Fire |
Hearthsfire Crystals |
75 |
6 |
Deals damage in a small AoE.
Will break enemies out of guard.
|
Physical |
Fire |
Trusty Slingshot |
50 |
18 |
Shoots a pellet that Deals damage in a large AoE upon hitting a target.
Debuffs the target directly hit causing them to take 15% more damage for 10 seconds.
Will break enemies out of guard.
|
Physical |
|
Seedling Darts |
|
18 |
Summons a Seedling
|
|
|
Scatter Tooth |
|
18 |
Summons a Snaptooth
|
|
|
Spice Bomb |
|
24 |
Buffs friendly characters in a radius with hp regen, attack, defense, or speed.
HP regen sleeps mobs in radius, and breaks them out of guards and petrify.
All other buffs debuff enemies in the respective stat by 10%
|
|
|
Hex Darts 💀 |
50 |
18 |
Stops enemies hit from recieving buffs or debuffs for 10 seconds.
Will break enemies out of guard.
|
Magic |
Hex |
Soulfire Flask 💀 |
50 |
15 |
Deals ~5 damage in ticks after initial explosion for a total of 252 damage.
Will break enemies out of guard.
|
|
|
Weapon |
Damage |
Cooldown |
Effects |
Primary Damage Type |
Secondary Damage Type |
Forging Hammer |
30 |
18 |
AoE Damage.
Stuns and agros any mob hit.
Will break enemies out of guard.
|
Physical |
Electric |
Riled Lucy |
30 |
1 |
Throws Lucy, if Woodie used special Lucy returns to your hand.
Agros any mob hit.
Can cancel attacks.
|
Physical |
|
Pith Pike |
30 |
12 |
AoE damage.
Will break enemies out of guard.
Flips turtles, stopping them from moving and attacking for (?) seconds or until damaged.
|
Physical |
|
Spiral Spear |
75 |
12 |
Jumps into the air, can dodge attacks and loses agro from mobs.
Deals very large AoE (as large as the healing circle).
Will break enemies out of guard.
|
Physical |
|
Soul Scepter |
|
1 |
Teleports character to cursor at the cost of 10 HP.
Has a larger than normal special range.
|
Physical |
|
Gauntlet |
40 |
12 |
Moves character in the direction of cursor (6.5?).
Damages and pushes back any mob in the path.
Can hit a mob multiple times if pointed directly at them.
|
Physical |
|
Trident |
|
18 |
Summons a Merm Guard.
|
|
|
Alarming Clock |
|
18 |
Sets character HP to what is was 8 seconds ago (can kill or revive).
Freezes mobs for 5 seconds.
Mobs cannot take damage, attack, or move, but will still agro onto players that hit them.
Any damaging special breaks freeze.
|
|
|
Spatula |
|
36 |
Summons crockpot to throws burgers that heal and give the Well Fed buff.
cancels special if character moves before it is done without the chef hat.
|
|
|
Bundle of Tusks 💀 |
30 |
1 |
Placed on ground like a tooth trap.
Deals damage when a mod walks over it.
After being triggered can attack again after 5? seconds.
|
Physical? |
|
Ecto Spear 💀 |
75 |
12 |
Enters ectophase, cannot be targeted or hit, can pickup and drop items besides the ectospear.
If time runs out, user attacks, or Ecto Spear is dropped deals 75 magic damage in an AOE.
Will break enemies out of guard.
|
Magic |
|
Bone Crusher 💀 |
75 |
12 |
Deals damage in a small AoE.
Will break enemies out of guard.
|
Physical |
|
Grave Axe 💀 |
100 |
12 |
Throws a damaging blade in the direction of the cursor.
Hits targets multiple times (at least 2).
Damage cannot be buffed.
|
|
|